House Rules

In this page you will find all house rules. Whatever is not mentioned here is default.

Ability stats
For ability stats we use 9d6 system, whereby you choose an actual number to assign to skills, for example, 2d6 for Strength, 1d6 for Dexterity, until 9 are used. Use this feature fairly, or you will make the game look boring for yourself if you cheat. The starting stat is 8, so you will calculate your ability by 8+Xd6, where X is your chosen number, ranging from 0 to 9. Max ability stat is 25.

Point Buy 20

Appraising
No more appraising in the middle of the session. You can do it only when nobody's talking or roleplaying in the chat box of the game.

Alignments
You are allowed to change alignments as you play, without GM's discretion - however, you should not do it faster than once per in-game week. Sometimes, a GM can stop you from changing an alignment, so if it is a very hard case, you should speak to a GM about it first.

Available/Unavailable Races
The available races are:
 * Humans
 * Dwarves
 * Elves
 * Gnomes
 * Half-elves
 * Halflings
 * Half-orcs
 * Aasimars
 * Catfolk
 * Kobolds
 * Oreads
 * Ratfolk
 * Sylphs
 * Tengus
 * Tieflings
 * Undines

The restricted races are:
 * Dhampirs
 * Drows
 * Fetchlings
 * Goblins
 * Hobgoblins
 * Ifrits
 * Orcs
 * Changelings
 * Duergars
 * Other Paizo & 3rd party races which were not mentioned above

Available Classes
All official Paizo classes are currently allowed. The classes are still being discussed between players and a GM. If you would like to add a Third Party class, speak to a Game Master.

Firearms
We have Early Firearms era, and the guns are Emerging. Please do not abuse this feature - no miniguns(yet).

Joining the game
Only a GM can determine your starting location. But you can choose any homeland you want. But if you start in a different homeland(than your assigned starting location), you should consult a Dungeon Master with a reason of moving from a homeland to wherever you plan start a game. This rule can sometimes be altered and changed for player's favour.

Microphone & Skype
Having a microphone and a skype is a mandatory. Sometimes, a microphone can be ignored if a person can type fast enough to keep up with the party.

Starting GP
Your starting GP is determined only by a GM by you, according to the starting wealth class guidelines. Cheating will only make a game boring for you, not us. But since the starting level is currently not 1, then you should be putting money from the Pathfinder rulebook.

Starting Level
Starting level is currently 3. This might change from time to time. Multiclassing - allowed.

Template
You should use https://docs.google.com/previewtemplate?id=0AjfaolOnvs6gdEZNenNDdVBTSDBPME04S1JranRSSEE&mode=public template sheet for your characters. You must set your sharing options to "Anyone with link" and tick the "Anyone with link can edit". Then give the URL of the sheet to a GM.